Maya Temple Tutorial

For this task, we were asked to create a Greek-style temple using the loop cut tool. First, I created a cube primitive for the base that was squashed vertically. Then, using the loop cut tool, I created four cuts so that the top of the cube was broken up into nine sections. Next, I moved … Continue reading Maya Temple Tutorial


Introduction to 3D Design – Maya Tutorial

Basic Maya interface, tools and shortcuts The four main tools within Maya are select(Q), move(W), rotate(E) and scale(R).To create a basic shape (called a primitive) we used the Polygons tab in the 'Shelf' toolbar. There are different tabs that are each specialised for different aspects of 3d modelling and animating. For this tutorial, I started with a cube. … Continue reading Introduction to 3D Design – Maya Tutorial

Animation Project – Planning (Task 1)

Introduction to Brief 'You have been asked to produce an animation up to 90 seconds long that adheres to the competition rules listed in the below link: Your animation must be produced using industry standard procedures techniques then realised using digital animation methods and output in the correct format (HD 1920 x 1080 .mov H.264 … Continue reading Animation Project – Planning (Task 1)

HUD Project – Planning (Task 1)

Introduction to the Brief "Your client, a large game publisher, requires you to design the interface elements for a new console-based racing game. The game world and tracks are based on the streets of London; you can identify your own routes. The game involves a series of races between 3 teams using electric concept cars … Continue reading HUD Project – Planning (Task 1)