2D Side scroller evaluation

Final Game/Assets: Character Sprite Sheet https://youtu.be/2rXnlEfpsJA Idea generation and design process In my research, I looked at different types sidescrolling games for inspiration. I have always been interested in sci-fi and when I realised that there aren't that many space-based platformers, I decided that I would create one. To help the development of the visual style for … Continue reading 2D Side scroller evaluation


HUD Project – Design (Task 3)

Team designs Team 1 Stylesheets Logo   Team 2 Stylesheet Logo Team 3 Stylesheet Logo   Hud design sketchbook Design Graphical design HUD elements Final HUD design

Poster Design – Evaluation (Task 4)

Out of the three final posters, I chose 'the Polyshape' as my final design it best fitted the brief and utilises a wide range of vibrant and contrasting colours which are eye-catching. The poster was inspired by geometric patterns which are an important part of architecture and I created my 'Polyshape' to give the impression … Continue reading Poster Design – Evaluation (Task 4)

Poster Design – Development Of Ideas (Task 2 and 3)

 Mood boards: Based on my research, I created two mood boards. One to show the different architecture in London and one to show a selection of poster styles. I discovered I like Art-deco design because it produces strong, vibrant images which are interesting and eye-catching. The eye is also kept focussed on the main image … Continue reading Poster Design – Development Of Ideas (Task 2 and 3)


For this task, we were asked to take a photo of an apple and approximate it in Illustrator using the pen and anchor point tools. First, we used the pen tool to approximate the main apple, using as little anchor points as possible. Then, we repeated this for the stick and the leaf. Next, we used a … Continue reading Apples