2D Game Design Sketchbook Development

Character And Enemy Design Main Character Pod Droid AI Prop/Weapon Design Level Design UI Design

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2D Game Design Idea

  Mood Boards Set Design Initial Idea Board Character Design Moodboard Prop Design Moodboard Game Outline The game is set in the future on a space station. The station has been destroyed/damaged by an asteroid shower and the main computer (AI) has gone rogue and started destroying the station / killing the astronauts on board. The … Continue reading 2D Game Design Idea

Retro Games Research

Tetris Gameplay A series of geometric shapes fall down the playing field (called the 'well' or 'matrix'). The goal of the game is to manipulate the pieces so that they form a continuous line across the well. When an unbroken line is created, it is deleted and all the blocks above it will fall down by … Continue reading Retro Games Research

Final Idea

In this project, I was asked to create either: A pitch for a live-action movie, a Pixar-style animation concept or an idea for a video game. The final concept I have created is a third-person video game based on a character called the Disco Man. Story: The game is set in current-day England, where the government and … Continue reading Final Idea

Initial ideas

Setting: A quiet suburban area on a hot late afternoon Time: Current Day Disco Man walked down the leafy suburban lane, a gun in his hand. Everything was silent except for the sound of crickets in the breeze. The houses were all semi-detached with immaculately kept front gardens and empty driveways. His name was Dan and he was … Continue reading Initial ideas