2D Game Design Idea

  Mood Boards Set Design Initial Idea Board Character Design Moodboard Prop Design Moodboard Game Outline The game is set in the future on a space station. The station has been destroyed/damaged by an asteroid shower and the main computer (AI) has gone rogue and started destroying the station / killing the astronauts on board. The... Continue Reading →


Game design ideas

Space station story based / score based Story based Hero/villain a problem on station explosion asteroid debris malfunction sabotage Final 'Boss' station AI rouge crewmember score based timed survival for as long as possible random level generation Gameplay Mechanics changing/no gravity Connected modules/multiple stations as levels Weapons/items Handheld computer sci-fi gun crow-bar resources science  ... Continue Reading →

Animation Development

Storyboards Once I had come up with my idea, I sketched out a basic storyboard to help me develop my idea further.   Initial Artwork Designs These were my initial sketchbook designs for the art-style and background scenery. I decided to go with a simplistic style to my artwork to help convey the bleakness and... Continue Reading →

Animation Feedback

1- On a scale of 1 to 5 how good was the animation 2- How did it portray hope bc it shows that even against odds life can still exist I think it portrayed hope through the fact that the "Robot?" had to clear the smoke cloud in order for humanity to survive. don't get... Continue Reading →

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