Arcade games often have short levels, which rapidly increase in difficulty with simple and intuitive controls. Game players are essentially renting the game for as long as the game avatar is alive.
Arcade apps are often very colourful as they are meant to attract a mainly child audience and it makes the app more appealing.
Super Mario Run
Super Mario Run is a side-scrolling, auto-running platformer. The player controls Mario by tapping the touchscreen so Mario jump over larger obstacles; the longer the screen is touched, the higher Mario jumps. Like other side-scrolling games, Mario must avoid obstacles such as; enemies (goombas) and gaps that wish to block his path. Apart from completing the levels as quickly as possible, you have to collect coins. There are normal coins and special coins for each level. First, there are 5 pink coins once they have been collected 5 purples coins are unlocked, and after the purple coins have been collected 5 black coins are unlocked. This gives each level of at least playthroughs.
The objective of Crossy Road is to get as far as possible without being killed. The player plays as a chosen character and must tap to go forward or swipe the screen in the appropriate direction to move the character forward, backwards, left or right. The game consists of an endless series of obstacles in a set path, such as rivers, cars, and trains. The player must time movements correctly in order to pass these obstacles without dying.
For example, in the instance of a river, the player must cross the river using floating logs, without landing in the water. If the player takes too much time crossing an obstacle or goes idle, an eagle will snatch the character, resulting in the game’s end. Every forward movement will earn one point, with every fifty points sounded out by an effect.
Furthermore, there are coins scattered across the environment that can be used to make new characters playable.
The game uses a simple, one-touch system to control the jetpack; when the player presses anywhere on the touchscreen, the jetpack fires and Barry rises. When the player lets go, the jetpack turns off, and Barry falls. Because he is continually in motion, the player does not control his speed, simply his movement along the vertical axis.
The objective of the game is to travel as far as possible, collect coins, and avoid hazards such as zappers, missiles and high-intensity laser beams. Contact with any of such obstacles would result in instant death, although Barry’s body will tumble and slide for an additional distance upon dying.
You can also ensure you make it further with the various upgrades that start from a mech all the way up to a water board or massive dragon. The collection of coins allows you to upgrade these machines or enhance your character aesthetics and jetpack as there are over 50+ different jetpacks and items of clothing to buy at various prices. In addition, you can buy upgrades using real money.