FMP Schedule/ Diary (Last edit 18/04)

 

Key: Upcoming week
Current week
Work completed ahead of schedule
Work completed on schedule
Work completed behind schedule/ Not Done
Work completed behind schedule/ Done
Date Planned Work FMP Work Completed
Week 05.02.18
  • Brainstorm FMP ideas
Done
HALF TERM
  • Visit graphic design studio and more initial ideas for the brand design
Done
Week 19.02.18 Pitch Phase

  • Prep for FMP proposal
Done
Week 26.02.18 Pitch Phase

  • Prepare for FMP proposal
Done
Week 05.03.18 Pitch Phase

  • Write FMP Proposal
Done
Week 12.03.18 Pitch Phase

  • Expand research
  • More Mood boards
FMP proposal written + treatment
Week 19.13.18 Pitch Phase

  • Pitch Presentation
Pitch Completed
Week 26.03.18

Research Phase

  • Photocopy initial ideas for logo and branding (Original ideas)
  • Moodboards
Mon-
None in lesson (working on previous projects).Tues- (Previous Assignment work)
Colour palette mood board
Gesture animation mood board

Weds- 
Brought book for FMP work
Cut, printed and mounted (on A4 paper) work experience material and original branding idea.

 

EASTER BREAK

8/7

Research Phase

  • Research existing graphic design studios/companies
  • In-depth research of copyright laws
  • Consider studio name, possible alternatives and connotations of words
  • Moodboards
WEEK 1

 

Weds-
Laid out research post
Researched existing graphic design studio websites and logos (and cited sources).

 

WEEK 2

 

Thurs-
Did basic IP law and copyright research

Week 16.04.18

6

Pre-Design Phase

  • Basic brand ideas (Initial Logo development)
  • Obtaining a formal feedback from friends, teachers and peers via set questionnaire, analysis and consideration of possible changes based on the feedback.
Tues-
Business card mood board
Compliment Slip mood board
Started experimenting with logo ideas

Weds-
Leaflets/Brochures mood board
Websites mood board
Letterhead mood board
Continued logo experimentations

Thurs-

Fri-

Weekend-

Week 23.04.18

5

Pre-Design Phase

  • Experiment with colours.
  • Logo development
  • Informal feedback from peers and teachers
Mon-

Tues-

Weds-

Thurs-

Fri-

Weekend-

Week 30.04.18

4

Design Phase

  • Business card development
  • Letterhead development
  • Compliment Slip design
  • Informal feedback from peers and teachers
Mon-

Tues-

Weds-

Thurs-

Fri-

Weekend-

Week 07.05.18

3

 

Design Phase

  • Animated Graphics
  • Brochure/Leaflet
  • Informal feedback from peers and teachers
Mon-

Tues-

Weds-

Thurs-

Fri-

Weekend-

Week 14.05.18
2
Design Phase

  • Website template
Mon-

Tues-

Weds-

Thurs-

Fri-

Weekend-

Week 21.05.18

1

  • Final touches and selection of files for printing.
  • Writing the FMP evaluation
  • Blog updates
Mon-

Tues-

Weds-

Thurs-

Fri-

Weekend-

HALF TERM
  • Arranging professional printing facilities and appropriate materials.
Mon-

Tues-

Weds-

Thurs-

Fri-

Weekend-

Week 04.06.18
  • Selecting the final outcome that should be presented on the Exhibition. Print out those files with a good quality and mount them on foamboards ready for display.
Mon-

Tues-

Weds-

Thurs-

Fri-

Weekend-

Week 11.06.18 CIC Big Event (Tuesday 12th June)

 

Advertisements

(NOTES)Work to do

Kieran’s Work

App design

  • Research (Done) -Posted Dec 21st
  • Idea (Done) -Posted Jan 23
    • App idea outline
      (Done)
    • Target audience
      (Done)
    • Moodboards for idea generation
      (Done)
  • Concept (Started) -Posted ?
    • Logo
      (Started)
    • Develop UI elements
      (Started)
    • Digitise elements
      (Started)
    • Create app mockup
      (Not started)
  • Evaluation (Not started) -Posted ? 
    • Reflect on 
      • finished product
      • fitness for purpose
      • technical qualities 
      • aesthetic qualities

Maya tutorials (Half Done) 

  • Introduction to MAYA (Done) -Posted Oct 25th
  • Basic shape creation and project setup (Done) -Posted Nov 1st
  • Column Review (Insert edge loop, taper, extrude, basic texturing etc.)
    (Done) -Posted Dec 19th
  • Rotating Primitives and keyframes (Timeline, Range Slider, set key etc)
    (Done) -Posted Dec 26th
  • Bouncing ball (Graph editor, Dope Sheets etc.)
    (Started) -Posted ?
  • Robot
    (Started) -Posted ?
  • Walk Cycle
    (Screenshots done) -Posted ?

Maya 3d Animation (Started)

  • Research
    • pixar short film research
      (Done) -Posted Jan 10th
  • Development (Started)
    • Treatment
      (Not started) -Posted ?
    • Walk cycle references
      (Done) -Posted ?
    • Storyboard
      (Not started) -Posted ?
    • Diary Log
      (Not started) -Posted ?
    • Adobe Fuse character development
      (Started) -Posted ?
  • Final Animation (Started) -Posted ?
    • Playblast
      (Not started)
    • Final Render
      (Not started)
    • Upload Project Files
      (Not started)
    • Evaluation
      (Not started)

Web design

  • research (Almost done) -Posted Jan 9th
    • 6 good/ bad websites
      (Done)
    • finish how a web browser functions
      (Done)
    • Digitise wireframe designs
      (Started)
  • Development (Half done) -Posted ?
    • Photoshop ‘Pixel accurate mockup’
      (Not started)
    • Development of website screenshots
      (Started)
    • Finish website
      (Started)
  • Evaluation (Not started) -Posted ?
    (Not started)

Louis’ Work

Film Noir

  • Development (Done) -Posted Jan 11th
    • 2 Film Trailer Ideas
      (Done)
  • Pre-production (Almost done) -Posted ?
    • Location recces
      (Done) -Paper based
    • Equipment research and booking
      (Done) -Paper based
    • Detailed health and safety assessment?
      (Started)
    • Call sheets?
      (Started)
    • Individual production log 
      (Done) -Posted Jan 16th
  • Production (Done) -Posted N/A
    • Film scenes
      (Done)
    • log and save footage
      (Done)
    • check footage
      (Done)
    • reshoot if necessary
      (Done)
  • Post-production (Almost done) -Posted ?
    • Correct paperwork
      (Almost Done)
    • Rushes
      (Done)
    • Final film sequence
      (Done)

Rob’s Work

Contextual Studies Brief 1 (Started)

  • Introductory page (Almost Done)
    • Characteristics of the movements
      (Done)
    • Key artists
      (Done)
    • Key works
      (Done)
    • Techniques
      (Done)
    • Relevant social/political context
      (Done)
    • impact on visual culture
      (Done)
  • Tate modern visit – Surrealism, expressionism, art deco, minimalism (Started)
    • Sourced images
      (Done)
    • your own images
      (Started)
    • annotations
      (Half Done)

      • what it is
      • how it was made 
      • who made it
      • when they made it 
  • Responses to the artwork (Started)
    • Expressionist painting/drawing depicting a personal experience
      (Started)
    • Surrealist photocollage
      (N/A)
    • Minimalist poster for a movie of your choice
      (Started)
    • Design for Art Deco-style flyer for a 1930s-set murder mystery weekend break.
      (N/A)

Contextual Studies Brief 2 (Started)

  • Logo research (Started)
    • mind map ideas
      (Not started)

      • who is the target audience
      • what kind of imagery and fonts do these names suggest
      • how might they be combined for maximum impact
      • negative space
      • colours
      • scale
    • research existing logos with annotations
      (Started)
    • preliminary sketches/ drawings etc
      (Done)
    • typeface research
      (Not started)
    • final logo
      (Almost Done)
    • a written explanation of your choices
      (Not started)
  • Target audience (Not started)
    • sketchbook mood board pages
      (Not started)
    • a paragraph explaining a possible scenario in which the persona might be introduced to the product you are using
      (Not started)
  • Idea development (Started)
    • research- collage, drawing etc with annotations
      (Not started)
    • rough designs
      (Started)
  • Final Piece (Not started)
    • final design boards
      (Not started)
    • pitch
      (Not started)

FMP

  • Proposal Document (Started)
    • Working Title or Theme of Final Major Project
    • What you will work towards producing
    • Influences, starting points and contextual references
    • Early ideas, research and sources (you must include a short list of research sources and bibliography texts). This list can be attached as an appendix
    • A treatment of your idea
    • Your proposed schedule for the project
    • An outline of the research that you will undertake
    • Existing professional creative work that inspires this project (influences)
    • An overview of resources required (personnel, specialists, logistical requirements, budget)
    • Proposed method of evaluation (how you will review your FMP in critical and analytical ways – self and peer review, tutorials, critiques, etc)
    • Proposed style and genre (use examples or mood board)
    • Make sure that you have looked at the units in detail that you need to cover in this brief (available on Moodle)
  • Presentation Pitch (Started)
    • Present Pitch to Lewis
    • Write up treatment as blog post
    • You will need to document your own Process for the whole project – this has to be presented as a VLOG or a Blog (in production diary form)

Research and idea generation

  • Research
    • You will need to research primary sources such as exhibitions, shows, museums or questionnaires.
    • Secondary sources eg historical, cultural influences, music, existing contemporary examples.
    • record and save this research as drawings, photographs, notes and sketches
  • Idea Generation
    • You will need to show evidence of the generation of your idea.
    • You will need to draw up a list of creative planning required according to your role and a plan of how you are going to make this.
    • This could include:
      • Visual Planning – mood boards, mind-maps, sketches, design boards, test shots, image selection, storyboards, edit tests, character development etc.
      • Content planning –, script drafts, character development, questions, shot-lists, etc.
      • Use of Visual Language
      • do risk assessments for the project and consider health and safety that will affect your work.
  • include evidence of your process in your individual project blog

Experiment with ideas and media

  • You need to show that you have explored and developed your ideas for realising outcomes.
  • This means that you need to add to your blog the different stages that you have gone through to create your piece. Make sure that you screengrabs and save all the different things that you try while making your piece and annotate these. If you are sketching and drawing please save all the sketches and processes that you go through.
  • This should involve selecting and using appropriate digital equipment, and software and techniques, and developing an understanding of current and new developments related to materials, equipment and techniques
  • You will need to include evidence of your process on your individual project blog.

Completed pieces

  • Your Artefact Product needs to be submitted on 22/05/2018 time TBC With your Production Blog and all the planning and development materials.

Exhibition/Display

  • You will need to prepare your finished work for Exhibition; this will include mounting of work, presentation of work, preparation of the Exhibition space, written copy for the Exhibition and Presenting your own work to the public on the Exhibition night.

App Design – Idea Development/ Treatment

App Idea Outline

BlueProject – Project Organiser App

My idea is a Coursework/ Project planning app that allows the user to easily and intuitively plan out their work, setting deadlines and goals easily viewed by a calendar /work to do page.

There will be two versions of the app, a ‘free’ version for students and a ‘paid’ version for professionals in the industry. This business model will allow students, who may be limited in their budget to use this app and also pay for its development with the ‘paid’ version. This design will also draw in ‘paid’ users as once they leave education as the app will automatically ask you to upgrade to the professional version.

Each version will be tailored to its specific market audience I.E. the student version having teacher login accounts that are able to set deadlines and review work and the Professional version having client login accounts that are able to see the progress of the company/employee’s work.

 

Feature ideas:

  • Current Projects
  • Upcoming Projects
  • Project Pages
  • Media Libary for sharing content
  • Student and Professional version
  • A version of the app for clients so they can view the progress of work

 


Target Audiences

Student version (Free)

The first demographic the app will cater to will be students in coursework based education such as art and design/media. They will most likely be aged from 16-20 covering both college and university students.

What features will differ

This version of the app will have a ‘Teacher login’ that allows course leaders to set projects and deadlines for their students. Students will also be able to set their own goals alongside these deadlines or create their own projects and deadlines independently.

 

Professional version (Paid)

The second demographic will be aimed at professionals in the creative industry such as media production or graphic design. This version will act as a sort of ‘premium version’ as the Student version will require a user to register with a teacher before they can use the app.

What features will differ

As this version is more industry-focused, it will have a feature that allows the users’ clients to view their progress. This will improve communication between client and artist as they will easily be able to see and give feedback on work.

 


The visual style of the app

The visual style of both versions of the app will be professional and have a minimalist design. The colour palette will be made up of different shades of blues and turquoises which will reflect and compliment the name ‘BlueProject’.

 


Moodboards

Icon mood board

AppDesignMoodboard3

Colour palette mood board

AppDesignMoodboard4

App layout mood board

AppDesignMoodboard2

 


Citations

http://www.creativebloq.com/app-design/16-killer-design-tips-creating-mobile-apps-11513821

http://www.webdesignerdepot.com/2013/07/20-beautifully-designed-smartphone-apps/

The principles and processes of interactive design – Jamie Steane

https://gauss-development.com/mobile-app-design/

https://www.forbes.com/sites/amymorin/2014/02/04/how-to-use-color-psychology-to-give-your-business-an-edge/#2e5a9a0b170a

https://www.timeshighereducation.com/student/news/student-experience-survey-2016-methodology-what-do-students-care-abouthttps://www.collegechoice.net/top-15-study-apps-for-college-students/

Game Trailer Production Plan and Log

 

Week (Beginning) Planned Work Completed Work
1st Jan Pre-production

  • Initial Ideas outline
Pre-production

  • Came up with 2 ideas (Watchdogs and Pubg
8th Jan Pre-production

  • Discussion with group and decide on idea
Pre-production

  • Discussed ideas with the group and settled on animal crossing new leaf.
15th Jan Pre-production

  • Presentation of idea to Lewis
  • Pre-Production
  • Storyboards
  • Script
  • Costume Planning
  • Location Planning/recces
  • Prop Planning
Pre-production

  • Wrote script
  • Prepared presentation for Lewis
  • Presented the idea to Lewis
22nd Jan Production

  • Filming (Week 1)
Pre-production

  • Did location recces for the museum, antique centre, college, Canbury gardens.
  • Unable to film at museum and antique centre as need pass from the local council
29th Jan Production

  • Filming (Week 2)
Production

  • Jade filmed train test shots for the intro
  • Experimented with using GoPro to film scenes (tested with scenes 7 and 4) but decided to use handheld cannon camera instead.
  • Crew members ill so filming delayed
5th Feb Production

  • Filming (Week 3)
Production

  • Filming Week 1: Filmed scene 7 (Mabel and Sable)
12th Feb HOL Production

  • Log footage and start rough edit
Production

  • Crew members away so filming delayed
  • Logged filmed takes
19th Feb Post-production

  • Editing
Production

  • Crew members ill so filming delayed
26th Feb Post-production

  • Editing
Production

  • Filming Week 2: Filmed scene 8 (Harriet)
  • Logged takes
  • Started rough edit using scenes 7 and 8
5th Mar – DEADLINE 8th MAR Post-production

  • Editing (sound)
  • Colour grading
  • Complete paperwork
Production

  • Filming Week 3: Filmed scenes 10 and 11 (fishing scene and reality break)
  • Logged takes
(Overtime) 12th Mar Post-Production

  • Filming Week 4: Filmed scene 4/5
  • Logged and Edited footage
(Overtime) 19th Mar Post-Production

  • Sourced gameplay footage for train intro and edited into trailer
  • Created Animal Crossing New Leaf logo for intro
  • Added rough soundtrack and sound effects
(Overtime) 26th Mar

Post-Production

  • Finished edit (video and audio)
  • Added glitch effect to reality break
  • Colour graded film
  • Filled out paperwork
  • Handed in final edit to Lewis
  • Watched trailers back in class

Film Noir Trailer Ideas

Idea 1 – Watchdogs

  • Follows player around as they ‘hack’ various things
    • Traffic lights
    • Doors
    • ‘breaks into’ a building (possibly filmed in the college)
  • Only really needs main character (could have others as ‘bystanders’)
  • Design/themes would be modern/ urban (perhaps set in and around Kingston)

Idea 2 – Player Unknown’s Battlegrounds (PUBG)

  • Set in/around towns
  • have around 5 actors hunt each other down
  • Plane drop scene could be gameplay footage to cut down on special effects
  • Locations
    • Houses
    • College
    • Parks around Kingston
    • Town centre (need to be respectful to public)
  • Last player survives using a frying pan