UPDATED – 2D Game Design Sketchbook Development

Character And Enemy Design

Main Character

Initial character ideaCharHelmetDevelopmentInitial astronaught design

These were my first ‘Concept’ drawings of the astronaut character. Originally, I wanted to create a more robotic style character, however, I later settled on the minimalistic space suit as I realised that this would be much easier to implement into the game.

Pod Droid

PodDevelopmentInitial Station Droid design

On the left, are the first ideas I came up with for the Station droids that the player would’ve had to fight to get to the end of the game, from these I then came up with the final concept sketch, with a closed and opened view.

AI

AIDevelopment

The AI design has been mainly the same throughout most of the design process, being made from this initial concept sketch.


Prop/Weapon Design

WeaponDevelopment


Level Design

Pod Design RoughPod Design Cont

RoughGameLevelMap01RoughGameLevelMap02RoughGameLevelMap03RoughGameLevelMap04RoughGameLevelMap05RoughGameLevelMap06


UI Design

IconDevelopment

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